From zero to App Store
I build native iOS apps that people actually use. I've successfully shipped multiple apps and contribute to open source. I have expertise in every step of the development cycle—from shaping the idea, prototyping, designs and mockups, UX and UI, through implementation and coding, to continuous integration, deployment, and App Store Connect setup. My focus is on clean code and solid architecture.
Core Skills
I build iOS apps with clean architecture, modular design, and code that's easy to maintain.
I work primarily with The Composable Architecture (TCA) and the Point-Free ecosystem to build apps that are testable and maintainable. I break apps into modular packages using Swift Package Manager, and I can also set up solid architectures using just SwiftUI and Swift when that's the right approach.
I work daily with SwiftUI and have extensive experience with UIKit on large-scale projects. I can also work with Objective-C when needed for legacy codebases or integrations.
I mentor developers and present on iOS topics. I've worked in large international teams with mono-repos and multi-repo setups, as well as smaller local teams—each has its own challenges and I adapt to what works best.
I work with AI coding tools like Claude Code, Cursor, and Codex to accelerate development—while using Skills, MCP Servers, and sustainable workflows. My years of native iOS experience help me avoid "slop layers" and keep AI-generated code maintainable and aligned with solid architecture.
These are the apps I've built in my spare time.
A music theory app I built to help with chords, scales, and progressions. Whether you're writing songs or practicing, it's designed to be simple and useful.
A simple weekly habit tracker. No fancy features, just tracking what matters. Built with The Composable Architecture, Core Data, CloudKit, and SwiftUI.
An open-source library I created for animated view controller transitions in UIKit—both interactive and non-interactive.
My first App Store release from 2015. Discontinued and open-sourced after the API changed.
Master's degree in Multimedia Engineering, Hochschule Wismar
Bachelor's degree in Multimedia Engineering, Hochschule Wismar
My studies covered microprocessor technology, image processing, computer graphics, audio technologies, system programming, networking, and application development.
I haven't written new posts recently—focusing on building apps instead. Here are some articles I wrote about iOS development.
If you want to talk about iOS development, my projects, or anything else, feel free to get in touch.