Core Skills
Focus on Clean Architecture, Modular Design and Maintainability.
I mainly use the Composable Architecture and the Point-Free ecosystem to keep complex logic clean, testable, and easy to follow. I also build scalable modular apps using Swift Package Manager, and I’m just as comfortable setting up solid architectures in plain SwiftUI/Swift without any external libraries.
Extensive experience with SwiftUI and UIKit, including large codebases. If need I can also provide proficiency in older technologies like Objective-C and UIKit.
I am an experienced mentor and presenter that worked in large, international mono-repo and multi-repo environments and also smaller local setups.
Outside of my job, I explore ideas through personal projects.
Pianoo is your ultimate musical companion—whether you're writing your first song, practicing jazz improvisation, or simply exploring new ideas on the piano.
HabitBe is a lightweight weekly habit tracker without unnecessary bells and whistles. Developed using core technologies like the Composable Architecture, Core Data, CloudKit and SwiftUI.
A popular open-source library for animated, non-interactive, and interactive view controllers transitions.
My first app in the App Store (2015). Discontinued and open sourced after API setting.
Master's degree in Multimedia Engineering, Hochschule Wismar
Bachelor's degree in Multimedia Engineering, Hochschule Wismar
Multimedia Engineering covers microprocessor technology and electronics, image processing and computer graphics, audio and voice technologies, system- and hardware-dependent programming, networking and communications, and application and web programming.
I stopped writing new posts to focus on other projects and, partly, because of the rise of large language models. Here are some of my earlier articles.
If you’d like to chat about my projects or share feedback, feel free to reach out anytime.